All-Metal Vintage Ultramarines Rogue Trader and 2nd. Ed. Warhammer 40K Force

1st Company (White trim):

1st Co. HQ:
  • Captain – Master of the Keep
  • Chaplain
  • Apothecary
  • Standard Bearer
1st Squad: Sternguard Veterans
2nd. Squad: Veterans
3rd Squad: Veterans
4th Squad: Terminators – RTB09
5th Squad: Terminators – Storm Bolter/Power Fist
6th Squad: Terminators – Storm Bolter/Chainfist
7th Squad: Terminators – Lightning Claws
8th Squad: Terminators – Thunder Hammer/Storm Shield
9th Squad: Tyrannic War Veterans
10th Squad: Vanguard Veterans

2nd. Company (Gold trim):

6 tactical, 2 assault. and 2 Devastator.

2nd. Co. HQ
  • Captain – Master of the Watch
  • Apothecary
  • Chaplain
  • Standard Bearer

3rd Company (Red trim):

6 tactical, 2 assault. and 2 Devastator.

3rd Co. HQ
  • Captain – Master of the Arsenal
  • Apothecary
  • Chaplain
  • Standard Bearer
1st Squad: Tactical (2E)
  • Veteran Sergeant
  • Marine with Bolter
  • Marine with Bolter
  • Marine with Bolter
  • Marine with Flamer
  • Squad Leader in Mk8 Errant Armour
  • Marine with Bolter
  • Marine with Bolter
  • Marine with Bolter
  • Marine with Heavy Plasma

300pts for the squad, +5 for the veteran sergeant, +6 for his power maul, +10 for his combi-bolter,

2nd. Squad: Tactical (2E)
3rd Squad: Tactical (RT)
4th Squad: Tactical (RT)
5th Squad: Tactical (RT)
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6th Squad: Tactical (RT, complete, 5x painted)
7th Squad: Assault (RT)

Squad 7 – RT Jump Pack Assault:

  • Sergeant: Power Fist and Hand Flamer
  • Mark 2 Crusade Armour – Bolter (Special Weapon) and Power Sword
8th Squad: Assault (2E)
9th Squad: Devastators (Heavy Plasma)
10th Squad: Devastators (Heavy Bolters)

4th Company (Green trim):

6 tactical, 2 assault. and 2 Devastator.

4th Co. HQ
  • Captain – Master of the Fleet
  • Apothecary
  • Chaplain
  • Standard Bearer

5th Company (Black trim):

6 tactical, 2 assault. and 2 Devastator.

5th Co. HQ
  • Captain – Master of the Marches
  • Apothecary
  • Chaplain
  • Standard Bearer
Devastator Squad #1 – Lascannons

6th Company (Yellow trim):

10 Tactical squads.

6th Co. HQ
  • Captain – Master of the Rites
  • Apothecary
  • Chaplain
  • Standard Bearer

7th Company (Purple/pink trim):

10 Tactical squads.

7th Co. HQ
  • Captain – Chief Victualler
  • Apothecary
  • Chaplain
  • Standard Bearer

8th Company (Grey trim):

10 Assault squads.

8th Company HQ
  • Captain – Lord Executioner
  • Apothecary
  • Chaplain
  • Standard Bearer
1st Squad (2E)

9th Company (Blue trim):

10 Devastator squads.

9th Co. HQ
  • Captain – Master of Relics
  • Apothecary
  • Chaplain
  • Standard Bearer

10th Company:

Scout squads.

10th Co. HQ
  • Captain – Master of Recruits
  • Apothecary
  • Chaplain
1st Scout Squad
2nd Scout Squad
3rd Scout Squad Petersen – 140pts

Veteran Scout Sergeant Petersen

Scout with Bolter 1 Shermann

Scout with Bolter 2 Hansen

Scout with Shotgun 1 Ruzz

Scout with Shotgun 2 Denner

Base squad 100pts + 2x shotguns (4pts) + 2x boltguns (6pts) + Vet Sergeant (5pts) + Master Crafted Bolt Pistol (10pts) + Krak grenades (15pts)

4th Scout Squad
5th Scout Squad

Chaplains

Chaplains – 53pts
  • As Yet Unnamed Chaplain – 53pts – Bolt pistol, Crozius Arcanum, Rosarius

Techmarines and Vehicle Support

Techmarines – 43pts

Points:

  • Techmarine Lister with Adjustable Wrench: 33pts, Master Crafted Bolt Pistol +10pts – 43pts total

Forces of the Imperium Support

Assassins
  • As Yet Unnamed Callidus Assassin – 237 points. C’tan Phase Sword, Neural Shredder, Polymorphine, Poison Blades.
Inquisition
  • As Yet Unnamed Daemon Hunter Inquisitor Lord in Terminator Armour – 100pts base + 4x Power Level Psyker (+100pts), + Force Rod (+10pts), Terminator Armour (+40pts) + Psycannon Wargear Card (30pts) – 280pts
Arbites Squad
  • Arbitrator Squad – 70pts base, +10pts Champion with Shotgun (+3pts), +3x Boltguns (9pts), + grenade launcher (10pts) – 102pts

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